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Concord players jump off cliffs in the game as they desperately fight for the platinum trophy before the game is shut down

Concord players jump off cliffs in the game as they desperately fight for the platinum trophy before the game is shut down

Sony’s shocking announcement that Concord would close just two weeks after launch has left remaining gamers in an uproar, desperate to secure the platinum trophy before it’s too late.

PlayStation Studios’ ill-fated first-person shooter, which saw drastically low player counts upon release, will be shut down on September 6. All players will receive a refund. Ryan Ellis, director of Sony-owned development studio Firewalk, said: “While many aspects of the game have resonated well with players, we also recognize that other aspects of the game and our initial launch have not resonated as we intended.”

Shortly after this announcement, reports suggested that Concord players were holding rivalry matches to gain experience points as quickly as possible. Rivalry mode sees two teams of five players each battle for supremacy in best-of-seven, one-life rounds. At least, that’s how it was supposed to work. Now, players start a match and immediately run off a platform to their death, resulting in a win for the opposing team and the end of the round.

Rivalry matches are the perfect choice for this tactic. Whether they win or lose, players earn more experience points than in other game modes. And since they’re best-of-seven rounds with a single life, you can finish a game in just a few minutes as long as the whole team participates and each round lasts around 30 seconds – again, as long as all players participate and you lose or win four games in a row.

So this is the fastest way to gain experience points in Concord, and therefore the fastest way to win the platinum trophy (you need to reach reputation level 100, which costs hundreds of thousands of XP), and that’s despite there being only two days left before the game ends. But be warned: your win rate will drop if you keep losing on purpose. However, given Concord’s impending doom, that may not be a big problem.

IGN has confirmed that Rivalry matches are currently being played this way, and the race seems to be in full swing.

Some Concord players say they don’t have enough time to earn the platinum trophy, so it may elude them. Others hope Concord returns as a free-to-play version, though there’s no guarantee it will return at all. As a result, the Concord platinum trophy could go down in history as one of the rarest in PlayStation history.

What is clear is that Concord itself is one of the biggest flops in PlayStation history, with one of the developers saying the game was an incredible eight years in the making. Now there are concerns about the fate of developer Firewalk, and Sony is facing tough questions about its upcoming live service games, including Bungie’s Marathon and Haven’s Fairgame$, which still don’t have a release date.

Concord’s launch was simply disastrous. Analysts told IGN that probably only 25,000 units were sold. It debuted with a tragic 697 concurrent players on Steam, a number that made up the 12,786 players of Suicide Squad: Kill the Justice League, the was described as a disappointment by Warner Bros. Discovery boss David Zaslav And caused a revenue loss of $200 millionlooks like a titan.

Last year, Sony President Hiroki Totoki obliged to launch only six of twelve live service games in development, and one based on The Last of Us has already been canceled.

Wesley is IGN’s UK News Editor. You can find him on Twitter at @wyp100. You can contact Wesley at [email protected] or confidentially at [email protected].